This time I wanted to practice my hard-surface modeling and texturing skills. Got inspiration to model this iconic WWII bolt-action rifle (with the Zeiss ZF41 1.5x scope attachment) while re-watching one of my favorite anime FMAB. :D
Overall it was a good challenge, I learned quite a few things of history during the process and had a good time while working on it.
Hope you like it.
Low poly / High poly done in Maya, bakes and textures in Substance Painter and renders in Marmoset Toolbag 4.
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PBR Metal/roughness
Rifle: 19.8k Tris
2x4k Texture Sets
Scope: 4.5k Tris
1x2k Texture Set
Simple product-like configurator made in UE5